D@rkSid3 Opublikowano 15 Sierpnia 2011 Zgłoś Udostępnij Opublikowano 15 Sierpnia 2011 Earworm is an innovative game for Windows. You make the soundtrack: All music is arranged in realtime based on your game-actions. Download “Earworm” (zip, ca. 18MB) Can you find the supersecret Keycombo for starting the game in the supersecret HappyHardcore-Mode? To run the game in fullscreen-mode, set “fullscreen = 1″ in earworm ini. Resolution and quality settings are there too. THE GAME IS OPTIMIZED FOR 16:9 ASPECT RATIOS AND HD RESOLUTIONS! But 16:10 will most likely also work. The game features a realtime sample-playing and sequencer-engine which recombinates samples and loops based on musical criteria, completely controlled by the game. It even features dynamic processing and turntable-like control of playback speed. The idea was to write a game music synthesizer with a simple API like play a song change to another part of that song at the earliest possible opportunity react appropriately to fuzzy dramaturgic measurements like “amount of danger” smoothly change tempo play stuff in parallel Of course, the result has to always sound good, “musical” and “fitting” stay always in sync with the game never stop So I hacked a lot of assumptions about the structure of music into the controller engine, and came up with a manageable system of describing “songs”. The possibilities and permutations are without limit, I will most likely further explore the area of realtime interactive music and visualisation systems. Enjoy http://www.jco.de/2011/08/game-earworm/ Polecam, pykam już z pół godziny. Cytuj Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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